NBA Jam 99 (Nintendo 64, N64) Details
|Release Date:||December 4, 1998|
|Player Count:||1 player|
|Also Compatible On:||none|
Despite Keith Van Horn grasping a ball that’s “on fire” on the box of NBA Jam 99, this is not your old NBA Jam. NBA Jam 99 from Acclaim features realistic five-on-five basketball. It comes from the same development house (Iguana Salt Lake City) that brought you WWF War Zone and NHL Breakaway ’98. NBA Jam 99 focuses on realism, with technical muscle to back it up, much like Acclaim’s other sports games on the Nintendo 64. Cover boy Keith Van Horn of the New Jersey Nets provided motion-captured animation. Over 300 players have been modeled with their real-life faces and with smooth skin texturing. A 640 x 480 “Hi-Rez” mode was used for increased clarity. Kevin Harlan of TNT and Bill Walton of NBC will bring you the courtside action. Acclaim emphasized attention to detail with its basketball offering, too. All arenas, uniforms and players — complete with their signature moves — have been included accurately. Teams even use the same play styles as they do in real life, from the Celtics’ press to the Bulls’ triangle offense. Alternatively, you can run your own offensive and defensive schemes by choosing from over 80 plays in the playbook. Or maybe you’ll want to take the role of GM by signing, trading, releasing, drafting and even creating your own players. Whether you want to play a single game or a full season, it’s here. NBA Jam 99 features a standard exhibition mode along with season and playoff modes that can vary in length. Furthermore, a Skills Mode has been included to test your three-point and free throw shooting skills. NBA Jam 99 even pays homage to its roots with a “Jam Mode.” Rather than two-on-two basketball action, however, it features five-on-five play with similarly outrageous dunks, a lack of fouls, and the infamous “on fire” streaks. An entire Controller Pak will be needed to save your season progress, playoff series, statistics, and customized teams and players. NBA Jam 99 also makes use of the system’s four controller ports not only in the Jam Mode but for regular match-ups as well.
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