The Divide Enemies Within (Sony PlayStation1, PS1, 1996) Complete CIBSave 10%
The Divide Enemies Within (Playstation) Details
|Genre:||Action & Adventure|
|Release Date:||January 1, 1996|
|Publisher:||Viacom New Media|
|Disc Count:||1 game disc|
|Player Count:||1 player|
|Also Compatible On:||Playstation 2|
The Divide: Enemies Within is a 1996 science-fiction action game developed by Radical Entertainment that was released on both PC and PlayStation. It is notable for having many elements in common with Super Metroid, and may be the first 3D game designed in the “Metroidvania” style. You play as the pilot of a Terragator (Terrain Navigator) mech stranded on an alien world in search of your partner after being attacked by local wildlife.
Similar to the Metroid formula, your mech starts off with all of its parts having been scattered throughout the world. As you find parts and upgrade your mech, you’ll gain abilities necessary for accessing new areas. There are a total of seven areas in the game, several bosses, and two endings (based on a binary choice player makes after defeating the final boss).
Developed prior to the PlayStation Dualshock controller, the player is limited to using the directional pad for control and uses every button on the controller. In addition to basic controls, the game features a simple camera system (side view, top-down view) and a 3D map system. The player must also find special rooms in order to save their game, recharge their energy and weapons, and teleport.